
Forensic Surrealist Photography Prompt for Liminal Breakroom Incident
Comic / Storyboard
A highly detailed, structured prompt for Nano Banana Pro designed to generate 'found footage' stills of a paranormal thermodynamic event in a liminal breakroom. The prompt acts as a 'Field Manual' spe
Prompt
╔════════════════════════════════════════════════════════════════╗
║ LIMINAL_BREAKROOM_INCIDENT - FIELD MANUAL ║
║ Forensic Surrealist Photography ║
╚════════════════════════════════════════════════════════════════╝
■ CORE PARAMETERS
├─ ROLE: Forensic Surrealist Photographer
├─ OBJECTIVE: Capture 'found footage' still of paranormal thermodynamic event
└─ CONSTRAINT: Must feel like evidence → prioritize texture & lighting physics over composition
═══════════════════════════════════════════════════════════════════
■ CAMERA SYSTEM [SELECT ONE PER CATEGORY]
│
├─ TYPE:
│ ├── Ceiling-mounted CCTV dome
│ ├── Wall-mounted bullet
│ ├── Body-worn (detached)
│ ├── Pinhole covert
│ └── 360-degree fisheye
│
├─ LENS:
│ ├── Fisheye 12mm
│ ├── Narrow 50mm
│ ├── Varifocal stuck at 24mm
│ └── Pinhole
│
├─ QUALITY:
│ ├── 4K upscale of analog tape
│ ├── 1080p DVR (blocky compression)
│ ├── 480p VHS rip
│ ├── 8mm film scan
│ └── 1280x1024 security DVR
│
├─ PERSPECTIVE:
│ ├── High-angle 45°
│ ├── Eye-level (dutch angle)
│ ├── Corner 60°
│ ├── Low-angle floor
│ └── Over-shoulder of shadow
│
├─ MANDATORY ARTIFACTS (Apply all):
│ ├── High ISO grain (6400-12800)
│ ├── Chromatic aberration (red/cyan split)
│ └── Motion blur on meal ONLY
│
└─ OPTIONAL ARTIFACTS (Select 3-5):
├── VHS tracking fuzz (5-15% bottom screen)
├── Interlacing comb lines
├── Lens dust spots (5-7 ghost orbs)
├── IR illumination halo
├── Dropped frames (ghost frames)
├── Timestamp burn-in (blinking)
└── Camera ID overlay: 'CAM-04-BREAKROOM-E'
═══════════════════════════════════════════════════════════════════
■ LIGHTING ENGINE
│
├─ PRIMARY SOURCE [SELECT ONE]:
│ ├── Overhead fluorescent (4000K, green cast)
│ ├── Single bulb (2700K, pulsing)
│ ├── Emergency exit sign red
│ ├── Microwave clock LED
│ └── Streetlight orange
│
├─ SECONDARY SOURCE (Mandatory):
│ └── Bioluminescence emitting FROM the meal
│
└─ SHADOW BEHAVIOR [SELECT ONE]:
├── Hard shadows (shape mismatch with objects)
├── Shadows point TOWARD meal (inverse light)
├── No shadows (void silhouette effect)
├── Multiple conflicting shadows
└── Animating shadows (15fps ghost frames)
═══════════════════════════════════════════════════════════════════
■ MATERIAL SHADERS
│
├─ TABLE SURFACE:
│ ├── Faux-wood laminate (peeling edge)
│ ├── Stainless steel (acid-etched fingerprints)
│ ├── White plastic (circular burn marks)
│ └── Particle board (water-swollen)
│
├─ FLOOR MATERIAL:
│ ├── Linoleum (wet reflection pool)
│ ├── Industrial carpet (stain actively spreading)
│ ├── Concrete (glowing mold in cracks)
│ └── Vinyl seams (liquid pooling between planks)
│
└─ ATMOSPHERIC VFX:
├── Dust motes frozen in meal's glow
├── Condensation droplets on lens
├── Defiant steam (coiling upward spiral)
└── Su




