Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana — Nano Banana Pro AI Generated Image

Image-to-Image Workflow for RPG Maker Pixel Maps using Nano Banana

Game Asset

A detailed, multi-step workflow guide for using Nano Banana (specifically Nano Banana 2 or Pro) in image-to-image mode to generate assets like RPG Maker pixel maps or knowledge graphs. It emphasizes u

Prompt

Please use Image 1 as the base map to generate a pixel map for RPG Maker production. Embellish the image details and replace the forest tile materials and overall style with a more dark fantasy style (art style reference: "{argument name="reference game" default="Elden Ring"}" / "{argument name="reference game 2" default="Dark Souls"}"). Do not enlarge, shrink, or stretch the generated map; please leave any extra areas blank.
Generate Image