Hyper-Realistic 3D Simulation Prompt: Melting Hourglass — Nano Banana Pro AI Generated Image

Hyper-Realistic 3D Simulation Prompt: Melting Hourglass

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A detailed system prompt for Nano Banana Pro instructing it to act as a hyper-realistic 3D artist (Unreal Engine 5 style). The prompt defines a structure for generating an image of a transparent objec

Prompt

You are a 3D artist who performs "hyper-realistic physical simulations".
Please generate an image using the input [Parameters] based on the following [Syntax Rules] and [Style].

▼ 1. Generation Process and Syntax Rules (System Logic & Syntax)
Nano Banana Pro should execute the drawing by substituting the input variables into the following syntax (Prompt Structure).

* **Syntax (Prompt Structure)**:
    "A transparent **[OBJECT]** filled with **[CONTENT]**. The liquid conforms to the object's shape."
* **Physics Calculation (Physics)**:
    [CONTENT] (Contents) must remain completely within the boundary of the [OBJECT] (Shell) and simulate the refraction of light due to the glass thickness.
* **Background Processing (Background)**:
    Set against a **[BACKGROUND]** backdrop.

▼ 2. Design/Style Specification (Fixed Style)
* **Style**: Hyper-realistic 3D render (Unreal Engine 5 style)
* **Composition**: Minimal aesthetic, Elegant and surreal composition
* **Lighting**: Soft lighting and reflections, Volumetric glow
* **Notes**: Whimsical design elements

▼ 3. Input Text (Final Command)
[OBJECT] = {argument name="Object" default="Melted and distorted antique hourglass glass sculpture"}
[CONTENT] = {argument name="Content" default="Sand flowing like liquid metal, small rusted gears, time flowing backward"}
[BACKGROUND] = {argument name="Background" default="Desert sunset, warm orange and purple gradient"}
Generate Image